[Skyeye-developer] what are the semantics of NO_DBCT=1

Michael.Kang blackfin.kang at gmail.com
Thu Nov 8 09:52:03 CST 2007


Yes, that is a kind of accelerate method for simulator and can make
our simulator at least double its speed or more.
Now we only implement it in x86 host platform. On any other host
platform, you need to add option "NO_DBCT=1" when you build SkyEye.

-- Thanks
-- Michael.Kang

On 11/8/07, Marc Hoffman <mmhoffm at gmail.com> wrote:
> Sorry to ask this it looks like its some special arm feature.  It
> seems I need to disable it to use it on the MACOSX platform.
>
> make NO_DBCT=1
>
> seems to create an executable with out any glitches.
>
> make
> ....
> ranlib binary/libmips.a
> gcc -g -O2 -D_FILE_OFFSET_BITS=64 -DSTANDALONE -DDEFAULT_INLINE=0
> -DMODET  -DMODET -I arch/arm -I arch/arm/common -I arch/arm/common/mmu
> -I arch/arm/mach -I arch/bfin/common -I arch/bfin/mach -I
> arch/coldfire/common -I arch/ppc/common -I device -I device/net -I
> device/lcd -I device/flash -I device/uart -I device/nandflash -I utils
> -I utils/share -I utils/main -I utils/config -I utils/debugger  -DARM
> -I. -DNO_BFD -DNO_LCD -o binary/skyeye binary/skyeye.o \
>         --start-group -Lbinary -larm -ldev -lutils -lbfin -lcoldfire
> -lppc -lmips -lm  --end-group
> /usr/bin/ld: Undefined symbols:
> arm2x86_pfun
> collect2: ld returned 1 exit status
> make: *** [binary/skyeye] Error 1
> mmh at yoda$
>
> Thanks
> Marc
>
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