[Skyeye-developer] [Important Notice] Coding Style of Skyeye is decided!

kang shuo blackfin.kang at gmail.com
Wed Feb 28 13:55:23 CST 2007


Hi, all developers and hackers:
     After a long-term disscution of skyeye developer team ,we  decide
to adapt linux kernel coding style. I guess many developers of SkyEye
is very familar with it .Really it is reasonable and fit the
philosophyof open source software. The style of most existing code is
likely with kernel code style.

   As to the comment in the skyeye source code, we can refer to
something from kernel CodingStyle file:
      " Comments are good, but there is also a danger of over-commenting.  NEVER
     try to explain HOW your code works in a comment: it's much better to
      write the code so that the _working_ is obvious, and it's a waste of
      time to explain badly written code."

    You can get it online from
http://lxr.linux.no/source/Documentation/CodingStyle.
   I will commit a modified version of kernel Coding Style file to SkyEye.

- Thanks
- Michael.Kang

About SkyEye
              SkyEye is an Open Source Software Project (GPL
Licence). Origin from GDB/Armulator, the goal of SkyEye is to provide
an integrated simulation environment in Linux and Windows. SkyEye
environment simulates typical Embedded Computer Systems (Now it
supports a series ARM architecture based microprocessors and Blackfin
DSP Processor). You can run some Embedded Operation System such as ARM
Linux, uClinux, uc/OS-II (ucos-ii) etc. in SkyEye, and analysis or
debug them at source level.



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